/*
 *      skydome.h
 *      
 *      Copyright 2009 Víctor Manuel Ochoa <kanito8a@gmail.com>
 *      
 *      This program is free software; you can redistribute it and/or modify
 *      it under the terms of the GNU General Public License as published by
 *      the Free Software Foundation; either version 2 of the License, or
 *      (at your option) any later version.
 *      
 *      This program is distributed in the hope that it will be useful,
 *      but WITHOUT ANY WARRANTY; without even the implied warranty of
 *      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *      GNU General Public License for more details.
 *      
 *      You should have received a copy of the GNU General Public License
 *      along with this program; if not, write to the Free Software
 *      Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
 *      MA 02110-1301, USA.
 */


#ifndef SKYDOME_H
#define SKYDOME_H

#include "entity.h"
#include "texture.h"

class Skydome: public Entity
{
	public:
	
		Skydome();
		virtual ~Skydome();
		bool init(Texture *_texture);
		bool init(float _color1[3],float _color2[3]);
		bool init(Texture *_texture,float _color1[3],float _color2[3]);
		void freeMemory();
		void draw();
		void update();

	private:

		float m_color1[3];
		float m_color2[3];
		Texture *m_texture;

};

#endif /* SKYDOME_H */ 
